Roblox reported fewer users in the quarter than analysts had expected, and bookings dropped from a year earlier.
The company, which generates revenue from purchases of its Robux virtual currency, has suffered along with the rest of the tech industry this year.
Earnings: Loss of 27 cents, vs. loss of 21 cents as expected by analysts, according to Refinitiv.
Revenue: $631.2 million, vs. $645 million as expected by analysts, according to Refinitiv.
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